Game Chef – The Process
Every year a bunch of folks run a competition of sorts called Game Chef. The idea is to take a bunch of ingredients and design a tabletop game with them based on a particular theme. All of the winners I can think of have been in the indie style of storytelling game with some really interesting ones along the way.
I have had an idea based on the ingredients this year and I am at least going to try and get a draft done by the 19th. Even if I fail to do that I really like the game I’ve thought of so will probably continue to work on it regardless of how far I get in the competition.
My pitch is this:
What I thought would be interesting is if I basically show my working. It will be a good way to show how I iterate my games from initial though to final product, and it will hopefully help me cement that process in my mind for future projects.
I’ll be getting the initial draft polished off today which I’ll then share in a new downloads tab on the site.
Anyone else getting involved?